Metaverse and Digital Twin Technologies, Machine Learning and Image Processing Computational Algorithms, and Geospatial Analytics and Simulation Modeling Tools in Interactive Virtual and Extended Reality Environments
Jakub Horak1 and Raluca-Ștefania Balica2ABSTRACT. We draw on a substantial body of theoretical and empirical research on metaverse and digital twin technologies, machine learning and image processing computational algorithms, and geospatial analytics and simulation modeling tools. In this research, prior findings were cumulated indicating that simulation modeling and computational intelligence tools, sentiment analytics, and metaverse assets and services enable interactive virtual and extended reality environments. We carried out a quantitative literature review of ProQuest, Scopus, and the Web of Science throughout April 2023, with search terms including “interactive virtual and extended reality environments” + “metaverse and digital twin technologies,” “machine learning and image processing computational algorithms,” and “geospatial analytics and simulation modeling tools.” As we analyzed research published in 2022 and 2023, only 188 papers met the eligibility criteria. By removing controversial or unclear findings (scanty/unimportant data), results unsupported by replication, undetailed content, or papers having quite similar titles, we decided on 34, chiefly empirical, sources. Data visualization tools: Dimensions (bibliometric mapping) and VOSviewer (layout algorithms). Reporting quality assessment tool: PRISMA. Methodological quality assessment tools include: AMSTAR, Distiller SR, ROBIS, and SRDR.
Keywords: metaverse; digital twin technologies; machine learning; image processing computational algorithms; geospatial analytics; simulation modeling tools; interactive virtual and extended reality environments
How to cite: Horak, J., and Balica, R.-Ș. (2023). “Metaverse and Digital Twin Technologies, Machine Learning and Image Processing Computational Algorithms, and Geospatial Analytics and Simulation Modeling Tools in Interactive Virtual and Extended Reality Environments,” Review of Contemporary Philosophy 21: 34–50. doi: 10.22381/RCP2220232.
Received 24 May 2023 • Received in revised form 22 August 2023
Accepted 26 August 2023 • Available online 30 August 2023