ABSTRACT. According to MacKenzie and Wicker, game theory is a set of tools developed to model interactions between agents with conflicting interests. Mahajan et al. apply techniques from game theory to help formulate and analyze solutions to two systems problems: discouraging selfishness in multi-hop wireless networks and enabling cooperation among ISPs in the Internet. Freund and Schapire study the close connection between game theory, on-line prediction and boosting, and describe an algorithm for learning to play repeated games based on the on-line prediction methods of Littlestone and Warmuth.



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